# This is a machine generated file - edit with care. setup_file_path: "../../benchmarks/long_easy/long_easy.setup" # generated file containing benchmark parameters log_file_path: "../long_easy.log" # log file created by benchmark data_file_path: "../long_easy.data" # comma delimited benchmark timing information file models_file_path: "../../benchmarks/long_easy/long_easy.models" # generated file containing the model definitions image_file_dir_path: "../../benchmarks/long_easy" # directory to contain the generated benchmark input images output_image_dir_path: "../output/long_easy" # directory to contain the benchmark generated output images rect_state0: 7 # random number generater seeds rect_state1: 11 rect_state2: 31 noise_state0: 11 noise_state1: 12 noise_state2: 13 number_models: 5 # number of models to be generated # bit vector specifying images in the sequence save: 0 0xffffffff 1 0xffffffff 2 0xffffffff 3 0xffffffff 4 0xffffffff 5 0xffffffff 6 0xffffffff 7 0xffffffffe scale: 0.100 # meters between pixels fs: 30.000 # frames per second noise_sigma: 3.000 # depth image noise polar normal sigma noise_trim: 1.000 # depth image noise polar normal trim sway_safety: 0.850 # 0.0 < sway_safety < 1.0 max_sway_degrees: 10.000 # angular degrees of sway allowed pendulum_motion: true # allow pendulum_motion rigid_pendulum: true root_x_location: 100.000 # initial root rectangle location root_y_location: 100.000 root_velocity: 5.000 # root velocity towards center # mobile shape min_mobile_levels: 2 # minimum number of levels in the mobiles max_mobile_levels: 3 # maximum number of levels in the mobiles minimum_distance: 50.000 # mobile separation limits maximum_distance: 100.000 maximum_z_offset: 50.000 max_branches: 3 # maximum leaves root_minimum_distance: 70.000 # mobile separation limits root_maximum_distance: 110.000 root_maximum_z_offset: 250.000 root_max_branches: 4 # maximum leaves from the root # control rectangle movement rectangle_twist_min_degrees: 10.000 # initial angular degress of twist limits rectangle_twist_max_degrees: 30.000 rectangle_min_offset_distance: 0.000 # initial displacement limits rectangle_max_offset_distance: 0.000 rectangle_min_offset_degrees: 0.000 rectangle_max_offset_degrees: 360.000 rectangle_x_velocity_min: 0.000 # initial velocity limits rectangle_x_velocity_max: 0.000 rectangle_y_velocity_min: 0.000 rectangle_y_velocity_max: 0.000 rectangle_w_velocity_min: 0.000 # initial angular velocity limits rectangle_w_velocity_max: 0.000 rectangle_min_mass: 1.000 # rectangle mass limits rectangle_max_mass: 1.000 rectangle_min_torque: 10.000 # rectangle torque limits rectangle_max_torque: 10.000 rectangle_min_rot_degrees: 0.000 # rectangle initial orientation limits rectangle_max_rot_degrees: 90.000 # control rectangle shape & shade rectangle_min_x: 20.000 # rectangle size limits rectangle_max_x: 50.000 rectangle_min_y: 20.000 rectangle_max_y: 50.000 rectangle_min_shade: 100 # rectangle grey intensity limits rectangle_max_shade: 230 chaff_count: 40 # number of chaff rectangles to be created # if (chaff_count > 0) then chaff_state0: 11 chaff_state1: 17 chaff_state2: 13 # control chaff movement chaff_velocity_min: 5.000 # chaff velocity limits chaff_velocity_max: 30.000 chaff_twist_min_degrees: 12.000 # initial angular degress of twist limits chaff_twist_max_degrees: 115.000 chaff_min_mass: 1.000 # chaff mass limits chaff_max_mass: 3.000 chaff_min_torque: 10.000 # chaff torque limits chaff_max_torque: 30.000 chaff_min_rot_degrees: 0.000 # chaff initial orientation limits chaff_max_rot_degrees: 90.000 # control chaff shape & shade chaff_min_x: 20.000 # chaff size limits chaff_max_x: 50.000 chaff_min_y: 20.000 chaff_max_y: 50.000 chaff_min_shade: 100 # chaff grey intensity limits chaff_max_shade: 230 # endif # passed through to the benchmark setup file dump_label_image: false dump_chain_code_image: false dump_depth_edge_image: false dump_smoothed_depth_image: false dump_image_of_model: false dump_image_of_model_depth: false dump_final_result_image: false median_filter_window_size: 5 strong_cue_error_mult: 0.600 after_hough_error_mult: 0.800 normal_error_mult: 1.000 hallucination_error_mult: 2.000 lost_rect_error_mult: 4.000 low_match_strength: 0.500